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Sprite Editor
This is a tool for the creation of sprites and texture sets. It features four resampling algorithms and exports sprite data while optimally using the most texture space.
Key Features
- Ability to put together several images to form an animated sprite file.
- Ability to "test" sprites with real-time play back.
- Ability to export data as sprite object files and texture data.
- Export process utilizes maximum texture space while allowing for easy traversals! No more manual placing textures to maximize video card memory utilization.
- Ability to export texture data using four resampling algorithms—nearest neighbor, bilinear, bilinear-sharper, and bicubic!
- Uses OpenGL for fast hardware acceleration.
- Stable, easy to use, and ready to create sprites for your next game.
- Price? Absolutely free. Enjoy.
Minimum Requirements
- 32 MB VGA card with OpenGL hardware acceleration.
- Pentium 4 or AMD Athlon 64, 3.0GHz
- 256 MB RAM
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